/*
 * Albareth - an action roleplaying game.
 * Copyright (C) 2008 Jens Anuth
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.
 * 
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 * 
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
 *   02110-1301, USA.
 * 
 * $Id: Tileset.java 35 2008-05-05 14:16:37Z jens464 $
*/
package albareth.frontend;

public class Tileset
{
    private String _tilesetUri;
    private int _tileWidth;
    private int _tileHeight;
    
    public Tileset(String tilesetUri, int tileWidth, int tileHeight)
    {
        _tilesetUri = tilesetUri;
        _tileWidth = tileWidth;
        _tileHeight = tileHeight;
    }
    
    public int getTileWidth()
    {
        return _tileWidth;
    }

    public int getTileHeight()
    {
        return _tileHeight;
    }
    
    public String getTilesetUri()
    {
        return _tilesetUri;
    }
    
    //public void drawTile(int tileX, int tileY, int screenX, int screenY);

}
